FluffDiscussion

Okay, this is a page for discussion of fluff before we add it to the official pages.

Mij: Okay! Some thoughts I think would be useful, organized in todo list. Feel free to claim or dispute these, I'm just tossing ideas at the wall! This is mainly about corporation ideas right now, I think. ((also, is there a command to make a box around stuff? Quote box didn't work for me >.> Would like a way to compartmentalize ideas))
 * Establish baseline for NT size compared to other corporation sizes. How many other megacorps are there?
 * Interdependency is good, and makes sense why small corps would ally against NT, so ideally there should be a lot of interplay between them, and not a lot of one corp living on its own out in the middle of nowhere.
 * Establish a baseline for inclusion of an entity - is it okay to have a lightly fleshed out corporation just to exist in the background, with lots of overlap (say, three or four competing companies dealing with trash disposal) or do we want to focus on the ones that are unique in some manner?
 * Corp ideas:
 * private security (both standard and kinda mercenary-ish, compare say Wackenhut and Blackwater)
 * trash disposal
 * materials processing
 * sales/marketing/pr contractors
 * lots of transportation (for both goods and persons)
 * communications (spoke with hawk about this a bit. Lots of interesting things to consider with this!)
 * terraforming
 * bioengineering
 * medical research (Is cloning a thing outside of NT?)
 * manufacturing:
 * weapons and arms
 * ships
 * ship components (Everyone has a favorite engine!)
 * terrestrial/non-terrestrial habitats
 * pAI (Are AIs and borgs an NT only thing?)
 * software (for navigation systems and such, could be tied into the component or product itself, could be outsourced)